Answer by ahmadzeino
Hi Guys Just Replace the audio.play() with this one AudioSource.PlayClipAtPoint("the Audio To Play its from the type AudoClip ", transform.position);
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Hi Guys Just Replace the audio.play() with this one AudioSource.PlayClipAtPoint("the Audio To Play its from the type AudoClip ", transform.position);
View Articlechange the directional light z value into -16 and it will work
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